Sculpting sneakers using ZBrush

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In this course I will be showing you how to digitally sculpt the Fear of God jordans from scratch. We will be starting by creating a base model on which we will build our shoe, this is a wooden mould in the industry.

Here are the topics of the course:

  • Extracting and creating all the shoe sections using Extract plus
  • Learning how to add thickness using panel loops
  • Using polish by feature to clean our extracted meshes
  • Learning how to use live boolean
  • Using curve brushes to add details like stitching and laces
  • Learning how to use Zmodeler

All the 3d files of the shoe are also included in the following formats

  • Zbrush
  • Maya
  • OBJ
  • FBX

I have also included my ZBrush custom UI

I will be sharing with you some of my favourite plugins and brush curves that I use almost on every project that I work on.

We will be extracting the panels of the 3d shoe using a plugin called Extract +, which you can find and download here

While you can create these panels without the plugin, I have recorded a short video so you can see the difference between the workflows, You will find the video titled 11-Extract_plus_why.mp4

Once we have all the panels created we can start adding details like stitching. While there are many ways to create stitching in Zbrush, I will be using these beautiful curve brushes created by Mohamed Alsadany

And to make those shoes even more awesome I will be using a set of beautifully made curve brushes created by Alex Vasin that you can download here

I hope you find it helpful!

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Over one hour of in-depth tutorial on how to create a 3d sneaker from scratch

3d files Included
ZBrush, OBJ and FBX, Maya

Sculpting sneakers using ZBrush

0 ratings
I want this!