Sculpting sneakers using ZBrush
In this course I will be showing you how to digitally sculpt the Fear of God jordans from scratch. We will be starting by creating a base model on which we will build our shoe, this is a wooden mould in the industry.
Here are the topics of the course:
- Extracting and creating all the shoe sections using Extract plus
- Learning how to add thickness using panel loops
- Using polish by feature to clean our extracted meshes
- Learning how to use live boolean
- Using curve brushes to add details like stitching and laces
- Learning how to use Zmodeler
All the 3d files of the shoe are also included in the following formats
- Zbrush
- Maya
- OBJ
- FBX
I have also included my ZBrush custom UI
I will be sharing with you some of my favourite plugins and brush curves that I use almost on every project that I work on.
We will be extracting the panels of the 3d shoe using a plugin called Extract +, which you can find and download here
https://www.artstation.com/a/10407473
While you can create these panels without the plugin, I have recorded a short video so you can see the difference between the workflows, You will find the video titled 11-Extract_plus_why.mp4
Once we have all the panels created we can start adding details like stitching. While there are many ways to create stitching in Zbrush, I will be using these beautiful curve brushes created by Mohamed Alsadany
https://www.artstation.com/a/6395032
And to make those shoes even more awesome I will be using a set of beautifully made curve brushes created by Alex Vasin that you can download here
I hope you find it helpful!
Over one hour of in-depth tutorial on how to create a 3d sneaker from scratch